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1. New Dev Blog: Carbon and the Core Technology Group - in EVE Information Portal [original thread]
Bah, who needs physically correct clothes, since we are all looking forward to some serious exotic dancing in Incarna, where clothing should not be an issue ;) Ah, okok, it does look pretty amazing. If we just get half as good Animations in Incar...
- by Chade Malloy - at 2010.08.25 21:32:00
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2. Tranquility Issues Saturday August 7, 2010 - in EVE Information Portal [original thread]
OFC this has to happen when my 19-day holiday-skillqueue just runs out >< Now go and look after the hamsters! Originally by: Oveur Jesus Christ. The Freighter ate the Stargate god and the Dreadnought didn't!
- by Chade Malloy - at 2010.08.07 17:34:00
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3. New Dev Blog: Planetary Interaction: Impossible is Our Middle Name - in EVE Information Portal [original thread]
Originally by: Michael Unlimited What about PI in WHs? According to Soundwave, its possible to do PI in W-space systems ;) Btw, any updates? hows it going? when can i start terrorizing people , IF this ever will be possible. Just le...
- by Chade Malloy - at 2010.04.30 07:25:00
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4. New Dev Blog: Planetary Interaction: Impossible is Our Middle Name - in EVE Information Portal [original thread]
I got only one question to our dear Devs and the PI Team, which can be summarized in just two words: Population management! Please tell us what you have in store or planned for this, or if there wonŠt be much tyranny going on in tyrannis ...
- by Chade Malloy - at 2010.04.22 07:26:00
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5. Graphical Errors - in Issues, Workarounds & Localization [original thread]
Even after dominion release + 2 patches, we still have several old graphic bugs as well - not gamebreaking but annoying: - Harbinger: Please FIX the 7th turret slot on that ship, dunno what went wrong here but if you fit 7 turrets on it you get s...
- by Chade Malloy - at 2009.12.08 23:18:00
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6. Engine Trails? - in EVE General Discussion [original thread]
I think they said they would give at least fighters their engine trails back. Imho iŠd like to see em back for all ships, always looked nice when warping. Originally by: Oveur Jesus Christ. The Freighter ate the Stargate god and the D...
- by Chade Malloy - at 2009.09.30 13:19:00
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7. New papercraft ship: You've got Maelstrom! - in EVE General Discussion [original thread]
Awesome work, really well done! You have only one caldari ship (Heron) so far, i guess you are no particular fan of the caldari, even if their blocky ships should be fairly easy to make :P IŠd like to see a Ferox (because i like the design), and...
- by Chade Malloy - at 2009.09.30 13:13:00
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8. Remeber when.. - in EVE General Discussion [original thread]
Edited by: Chade Malloy on 23/09/2009 06:44:52 I remember: - when a Thorax could fit missile launchers in the beta. - losing my first cruiser (a vexor) while venturing out to low sec, wich was back in the days pvp all over like 0.0 because th...
- by Chade Malloy - at 2009.09.23 06:44:00
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9. Question to CCP: Does an offline module make a better heat sink? - in EVE General Discussion [original thread]
As far as i know, its like that: Overheating module generates a chance of damage per cycle, the more runtime (= more heat) the higher the chance for damage. THEN there is ANOTHER chance that the generated damage wonŠt affect the overheating mod...
- by Chade Malloy - at 2009.09.23 05:58:00
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10. eve ships are huge , so why - in Ships and Modules [original thread]
the planets are not moving ! nuff said. Originally by: Oveur Jesus Christ. The Freighter ate the Stargate god and the Dreadnought didn't!
- by Chade Malloy - at 2009.09.22 13:27:00
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11. Please no more camouflage paintjobs - in Ships and Modules [original thread]
Agreed, if you fight long range camo is pointless, you wounŠt see any distinct shape anyway if the target is more then 30km away, thats what sensors are for ;) If you are closer than a 10km even the best camo job in the world would not hide your ...
- by Chade Malloy - at 2009.09.22 13:05:00
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12. Jumpgate Fees for 0.0 on Dominion Patch - in EVE General Discussion [original thread]
The more ISK sinks, the better. The sov-upkeep cost is described as "maintenance cost" for polishing the stargates in the system and to keep the roids from dying out ;) And yes, large Alliances have rode the cash cow that is moon mining for far ...
- by Chade Malloy - at 2009.09.22 12:53:00
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13. Artilery animation - in Player Features and Ideas Discussion [original thread]
Dear Devs, please do this / revisit the artillery graphics. You did a wonderful job with autocannons, pulse lasers, railguns and blasters, why not with the artillery cannons? I have to admit, the fire plume that rises when you fire a howitzer is ...
- by Chade Malloy - at 2009.09.18 10:46:00
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14. [lottery] Win a Ragnarok titan (TITAN03) - Status: Running - in Sell Orders [original thread]
Edited by: Chade Malloy on 14/08/2009 18:06:53 I really hated a friend of mine when he won his Nyx Mothership at one of these auctions...the only way to get back my self esteem (and to laugh into his face from the heart of my soul) is if i win...
- by Chade Malloy - at 2009.08.14 18:06:00
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15. Anarchy Unleashed - corp looking for alliance membership - in Alliance and Corporation Recruitment Center [original thread]
Edited by: Chade Malloy on 08/06/2009 20:14:13 To all the alliances out there looking to boost their ranks! We are a tight knit corp of RL friends, looking to set foot into 0.0 and being part of something bigger, something worth fighting fo...
- by Chade Malloy - at 2009.06.08 20:11:00
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16. EVE Online: Apocrypha Feedback Thread - in EVE Information Portal [original thread]
Still getting used to all the new content, trying out lots of cool new stuff...i like the new probing system for example, thats very good ihmo! However one small thing with the fitting screen hit my eye: on the old fitting screen you could see wi...
- by Chade Malloy - at 2009.03.21 00:32:00
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17. CCP Don't let Microsoft design your new Retail BOX. - in EVE General Discussion [original thread]
Ahaha, just had a look on the Manual that came with my retail box back in the days where you couldnŠt just dl the client ;) Very funny, almost like the manual is from a different game :D It even has a decent volume, about 80 pages, and at the end...
- by Chade Malloy - at 2008.11.10 21:54:00
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18. T1-module "inflation": please remove them from NPC loot - in Test Server Feedback [original thread]
Edited by: Chade Malloy on 10/12/2007 15:45:32 leave the T1 size as it is right now, adjust drops at least for belt rats to worst named T1 variants. Nuff said. Originally by: Oveur Jesus Christ. The Freighter ate the Stargate god a...
- by Chade Malloy - at 2007.12.10 15:45:00
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19. Becoming warey of senseless nerfing and skill point loss. - in EVE General Discussion [original thread]
jeez, its - OMG - a change in game mechanics. Time will tell if its a good one or not. Market info will show it in terms of sold Raves over the next few weeks :P I was somewhat sad as well, when i wasnŠt able anymore to launch a volley of vour ...
- by Chade Malloy - at 2007.12.08 04:03:00
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20. Rushed Release Perhaps? - in EVE General Discussion [original thread]
Originally by: sableye this is'nt even the worst patch ever if you don'nt include the os killing thing. I remember some patches that have made the game almost unplayable but they iron out the major bugs real fast Yup. I expected som...
- by Chade Malloy - at 2007.12.08 02:10:00
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